Hop! I'm Peanut! Uh-huh, here we go!
Peanut
Hasty apprentice
12 seconds a turnFire burns wood. Wood drinks water. Water puts out fire. Take three seals before the master does.
The owl sees at night. You are seen.
How to play
Pick a card and clash it against the master's. The stronger element takes both. Same element? The higher number wins.
Fire burns wood. Wood drinks water. Water puts out fire.
Your move. Tap a card.
Every card you win goes on your shelf. Two shapes of shelf win the duel.
Three fire cards, each carrying a different seal colour.
Fire, wood and water, again with three different seal colours.
Two cards with the same seal colour never count twice. Watch the master's shelf as closely as your own.
The ladder
Each master thinks differently and gives you less time to think. Tap one to hear what they have to say.
Hop! I'm Peanut! Uh-huh, here we go!
Hasty apprentice
12 seconds a turnHaste makes waste. Sit; let us play.
Patient master
9 seconds a turnSit. Not your cards; your habits will speak.
Grand master who reads your habits
6 seconds a turn?
After the black belt, they keep coming
Down to 4 secondsWins earn belt points. Losing never takes them away, and a winning streak pays a bonus.
Slide to train. Nine belts take you to black; after that, every 250 points is another dan, and your belt colour shows on your fighter in every duel.
Pick your fighter
Choose one, give it a name, and it wears your belt from the first duel. Tap a fighter to see its victory pose.






Every duel runs on your iPhone or iPad, with or without a connection.
No sign-up, no banners, no pop-ups between duels.
Progress is saved on your device and in your own iCloud, so it comes back when you reinstall.
Climb the leaderboards and collect achievements with your Apple account.
Three masters are waiting in the night temple. Online duels against other players are on the way.